Got round to finishing my Dark Angels Ancient. Behold: Old Steven.
Here's the bannerlad with my Captain and Company Champion. How he'll be slotted into the army structure is currently undetermined. Frankly, I'm struggling to be bothered, given how obnoxious the 10th Edition has been so far in terms of Firstborn marines. I was bang on in December when I predicted the incoming round of codexes would further buggerify my greenest boys. Deep-sixing some of the Firstborn datasheets was probably inevitable, and it's only my four servitors which are now completely unusable, with no "counts as" equivalent. It's the ludicrous restrictions on unit sizes and war gear that's pissed me off. Enforcing ten-men Tactical Squads already meant my Razorback could only carry a Devastator or Command Squad; now Command Squads have gone too, replaced by "Company Heroes" which aren't allowed in Razorbacks.
Even more bafflingly, Company Hero squads must include an Ancient and Company Champion (the latter of which cannot be fielded in any other way) plus exactly two veterans, one of which must have a heavy bolter.
I'm actually quite lucky, given all these ridiculous constraints. I can move the lascannon marine I used to have in my Command Squad to my nine-man squad, and swap my melta-gun veteran for a heavy bolter marine from a different squad. A quick paining session to add/remove the orange trim I use to denote veterans, and I'll have an army that's entirely useable aside from the servitors (and presuming no-one refuses to accept my Bikers as Outriders or Land Speeders as Storm Speeders). Honestly, though, I'm just struggling to justify even such minimal effort. It just feels like I'm going to be wasting more and more of my hobby time trying to rearrange my armies so they just about remain playable, rather than actually painting cool things that make me happy.
Bah.
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