Thursday, 29 September 2011
In comparison, Dread Fleet is nothing. No-one's played it before, no-one remembers it; if it has any similarity to any previous game it will be to Man O' War, which was generally agreed to be something of a flop for the company. Clearly, then, what needs to happen is fot another tenner to be slapped on the price.
Bah. Get off my lawn, and such.
(I'm also, like Frontline Gamer, more than a little suspicous of the combination of high price, limited print run, and complete dearth of information. Presumably information will be forthcoming in the new White Dwarf (which didn't see, to be available as of this Saturday), but even so, the implication seems to be that we will have a vanishingly small window opportunity to buy an incredibly expensive game about which we'll have almost no opportunity to consider or experience in any detail.)