I've spent the last few weeks diving back into everyone's favourite ridiculously over-long "Snakes and Ladders" analogue. The result of this effort is my first painted playable character for the game: the monk.
Admittedly, this is a less than sexy first choice. On the other hand, he was the first character I played as in this latest iteration of the game, so I have some nostalgic sympathy for him. Beyond that, it was mainly an exercise in painting about nine different shades of brown.
"Fancy a game of chess, Death?"
"ACTUALLY, I AM TOTALLY INTO SUBBUTEO RIGHT NOW."